Divinity Original Sin 2 Performance Tweaks



Divinity Original Sin 2 Performance Tweaks

Patches for Divinity: Original Sin II are located on this page. Patch Notes are updated as they come out. Note: All patches are for the Steam version, which may not coincide with the GOG release. Definitive Edition. The Definitive Edition of Divinity Original Sin 2 was released on August 31, 2018. When I started the game for the first time, the game auto-configured 'ultra' settings for graphics. I noticed immediately when I moved the cursor around the map or used the keyboard to look around the map, the game flickered quite a bit. I don't know much about graphics settings, so I began checking the settings on high, medium, etc. Only when I set everything on very low did the flickering.

Divinity Original Sin 2 Performance Tweaks 2017

Divinity Original Sin 2 Performance Tweaks
Will there be any tweaks to performance for DOS2DE? Act 1 and 3 run mostly great only dropping frames near certain areas like Lucian's statue, but acts 2 and 4 often drop below 50 fps in alot of areas (even sub 30 in places like Driftwood square). Indoor areas and dungeons are fine though and run at 75 fps. Nvdida and the game's auto detect settings function both say I should be able to run the game on ultra. Also turning down graphics settings from ultra to very low makes very little difference in performance.
Specs:
Card name: NVIDIA GeForce GTX 1060
Manufacturer: NVIDIA
Chip type: GeForce GTX 1060
Operating System: Windows 10 Home 64-bit (10.0, Build 17134) (17134.rs4_release.180410-1804)
Language: English (Regional Setting: English)
System Manufacturer: ASUSTeK COMPUTER INC.
System Model: GL702VM
Processor: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (8 CPUs), ~2.6GHz
Memory: 16384MB RAM
Available OS Memory: 16320MB RAM
DirectX Version: DirectX 12

Divinity Original Sin 2 Performance Tweaks

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Divinity Original Sin 2 Performance Tweaks Review

Divinity Original Sin 2 Performance Tweaks

Divinity Original Sin 2 Review